21#include <Qt3DRender/QAbstractTexture>
22#include <Qt3DRender/QGraphicsApiFilter>
23#include <Qt3DRender/QParameter>
24#include <Qt3DRender/QRenderPass>
25#include <Qt3DRender/QSeamlessCubemap>
26#include <Qt3DRender/QShaderProgramBuilder>
27#include <Qt3DRender/QTechnique>
28#include <Qt3DRender/QTexture>
30#include "moc_qgsmetalroughmaterial.cpp"
32using namespace Qt::StringLiterals;
35QgsMetalRoughMaterial::QgsMetalRoughMaterial( QNode *parent )
37 , mBaseColorParameter( new
Qt3DRender::QParameter( u
"baseColor"_s,
Qgs3DUtils::srgbToLinear( QColor(
"grey" ) ), this ) )
38 , mMetalnessParameter( new
Qt3DRender::QParameter( u
"metalness"_s, 0.0f, this ) )
39 , mRoughnessParameter( new
Qt3DRender::QParameter( u
"roughness"_s, 0.0f, this ) )
40 , mReflectanceParameter( new
Qt3DRender::QParameter( u
"reflectance"_s, 0.5f, this ) )
41 , mAnisotropyParameter( new
Qt3DRender::QParameter( u
"anisotropy"_s, 0.0f, this ) )
42 , mAnisotropyRotationParameter( new
Qt3DRender::QParameter( u
"anisotropyRotation"_s, 0.0f, this ) )
43 , mBaseColorMapParameter( new
Qt3DRender::QParameter( u
"baseColorMap"_s, QVariant(), this ) )
44 , mMetalnessMapParameter( new
Qt3DRender::QParameter( u
"metalnessMap"_s, QVariant(), this ) )
45 , mRoughnessMapParameter( new
Qt3DRender::QParameter( u
"roughnessMap"_s, QVariant(), this ) )
46 , mAmbientOcclusionMapParameter( new
Qt3DRender::QParameter( u
"ambientOcclusionMap"_s, QVariant(), this ) )
47 , mNormalMapParameter( new
Qt3DRender::QParameter( u
"normalMap"_s, QVariant(), this ) )
48 , mHeightMapParameter( new
Qt3DRender::QParameter( u
"heightMap"_s, QVariant(), this ) )
49 , mParallaxScaleParameter( new
Qt3DRender::QParameter( u
"parallaxScale"_s, 0.1f, this ) )
50 , mEmissionMapParameter( new
Qt3DRender::QParameter( u
"emissionMap"_s, QVariant(), this ) )
51 , mEmissiveColorParameter( new
Qt3DRender::QParameter( u
"emissiveColor"_s,
Qgs3DUtils::srgbToLinear( QColor( 0, 0, 0 ) ), this ) )
52 , mEmissionFactorParameter( new
Qt3DRender::QParameter( u
"emissiveFactor"_s, 1.0f, this ) )
53 , mClearCoatFactorParameter( new
Qt3DRender::QParameter( u
"clearCoatFactor"_s, 0.0f, this ) )
54 , mClearCoatRoughnessParameter( new
Qt3DRender::QParameter( u
"clearCoatRoughness"_s, 0.0f, this ) )
55 , mTextureScaleParameter( new
Qt3DRender::QParameter( u
"texCoordScale"_s, 1.0f, this ) )
56 , mTextureRotationParameter( new
Qt3DRender::QParameter( u
"texCoordRotation"_s, 0.0f, this ) )
57 , mOpacityParameter( new
Qt3DRender::QParameter( u
"opacity"_s, 1.0f ) )
58 , mMetalRoughEffect( new
Qt3DRender::QEffect( this ) )
59 , mMetalRoughGL3Technique( new
Qt3DRender::QTechnique( this ) )
60 , mMetalRoughGL3RenderPass( new
Qt3DRender::QRenderPass( this ) )
61 , mMetalRoughGL3Shader( new
Qt3DRender::QShaderProgram( this ) )
62 , mFilterKey( new
Qt3DRender::QFilterKey( this ) )
67QgsMetalRoughMaterial::~QgsMetalRoughMaterial() =
default;
69void QgsMetalRoughMaterial::setBaseColor(
const QColor &baseColor )
72 bool oldUsingBaseColorMap = mUsingBaseColorMap;
74 mUsingBaseColorMap =
false;
75 if ( mMetalRoughEffect->parameters().contains( mBaseColorMapParameter ) )
76 mMetalRoughEffect->removeParameter( mBaseColorMapParameter );
77 mMetalRoughEffect->addParameter( mBaseColorParameter );
79 if ( oldUsingBaseColorMap != mUsingBaseColorMap )
85void QgsMetalRoughMaterial::setBaseColorTexture( Qt3DRender::QAbstractTexture *baseColor )
87 mBaseColorMapParameter->setValue( QVariant::fromValue( baseColor ) );
88 bool oldUsingBaseColorMap = mUsingBaseColorMap;
90 mUsingBaseColorMap =
true;
91 mMetalRoughEffect->addParameter( mBaseColorMapParameter );
92 if ( mMetalRoughEffect->parameters().contains( mBaseColorParameter ) )
93 mMetalRoughEffect->removeParameter( mBaseColorParameter );
95 if ( oldUsingBaseColorMap != mUsingBaseColorMap )
101void QgsMetalRoughMaterial::setMetalness(
float metalness )
103 mMetalnessParameter->setValue( metalness );
104 bool oldUsingMetalnessMap = mUsingMetalnessMap;
106 mUsingMetalnessMap =
false;
107 if ( mMetalRoughEffect->parameters().contains( mMetalnessMapParameter ) )
108 mMetalRoughEffect->removeParameter( mMetalnessMapParameter );
109 mMetalRoughEffect->addParameter( mMetalnessParameter );
111 if ( oldUsingMetalnessMap != mUsingMetalnessMap )
117void QgsMetalRoughMaterial::setMetalnessTexture( Qt3DRender::QAbstractTexture *metalness )
119 mMetalnessMapParameter->setValue( QVariant::fromValue( metalness ) );
120 bool oldUsingMetalnessMap = mUsingMetalnessMap;
122 mUsingMetalnessMap =
true;
123 mMetalRoughEffect->addParameter( mMetalnessMapParameter );
124 if ( mMetalRoughEffect->parameters().contains( mMetalnessParameter ) )
125 mMetalRoughEffect->removeParameter( mMetalnessParameter );
127 if ( oldUsingMetalnessMap != mUsingMetalnessMap )
133void QgsMetalRoughMaterial::setRoughness(
float roughness )
135 mRoughnessParameter->setValue( roughness );
136 bool oldUsingRoughnessMap = mUsingRoughnessMap;
138 mUsingRoughnessMap =
false;
139 if ( mMetalRoughEffect->parameters().contains( mRoughnessMapParameter ) )
140 mMetalRoughEffect->removeParameter( mRoughnessMapParameter );
141 mMetalRoughEffect->addParameter( mRoughnessParameter );
143 if ( oldUsingRoughnessMap != mUsingRoughnessMap )
149void QgsMetalRoughMaterial::setRoughnessTexture( Qt3DRender::QAbstractTexture *roughness )
151 mRoughnessMapParameter->setValue( QVariant::fromValue( roughness ) );
152 bool oldUsingRoughnessMap = mUsingRoughnessMap;
154 mUsingRoughnessMap =
true;
155 mMetalRoughEffect->addParameter( mRoughnessMapParameter );
156 if ( mMetalRoughEffect->parameters().contains( mRoughnessParameter ) )
157 mMetalRoughEffect->removeParameter( mRoughnessParameter );
159 if ( oldUsingRoughnessMap != mUsingRoughnessMap )
165void QgsMetalRoughMaterial::setReflectance(
float reflectance )
167 mReflectanceParameter->setValue( QVariant::fromValue( reflectance ) );
170void QgsMetalRoughMaterial::setAnisotropy(
float anisotropy )
172 const bool oldUsingAnisotropy = mMetalRoughEffect->parameters().contains( mAnisotropyParameter );
173 mAnisotropyParameter->setValue( anisotropy );
174 const bool newUsingAnisotropy = anisotropy > 0;
175 if ( newUsingAnisotropy )
177 if ( !oldUsingAnisotropy )
179 mMetalRoughEffect->addParameter( mAnisotropyParameter );
180 mMetalRoughEffect->addParameter( mAnisotropyRotationParameter );
183 else if ( oldUsingAnisotropy )
185 mMetalRoughEffect->removeParameter( mAnisotropyParameter );
186 mMetalRoughEffect->removeParameter( mAnisotropyRotationParameter );
189 if ( oldUsingAnisotropy != newUsingAnisotropy )
195void QgsMetalRoughMaterial::setAnisotropyRotation(
float rotation )
197 mAnisotropyRotationParameter->setValue( M_PI * rotation / 180.0 );
200void QgsMetalRoughMaterial::setAmbientOcclusionTexture( Qt3DRender::QAbstractTexture *ambientOcclusion )
202 bool oldUsingAmbientOcclusionMap = mUsingAmbientOcclusionMap;
204 if ( ambientOcclusion )
206 mAmbientOcclusionMapParameter->setValue( QVariant::fromValue( ambientOcclusion ) );
207 mUsingAmbientOcclusionMap =
true;
208 mMetalRoughEffect->addParameter( mAmbientOcclusionMapParameter );
212 mAmbientOcclusionMapParameter->setValue( QVariant() );
213 mUsingAmbientOcclusionMap =
false;
214 if ( mMetalRoughEffect->parameters().contains( mAmbientOcclusionMapParameter ) )
215 mMetalRoughEffect->removeParameter( mAmbientOcclusionMapParameter );
218 if ( oldUsingAmbientOcclusionMap != mUsingAmbientOcclusionMap )
224void QgsMetalRoughMaterial::setNormalTexture( Qt3DRender::QAbstractTexture *normal )
226 bool oldUsingNormalMap = mUsingNormalMap;
230 mNormalMapParameter->setValue( QVariant::fromValue( normal ) );
231 mUsingNormalMap =
true;
232 mMetalRoughEffect->addParameter( mNormalMapParameter );
236 mNormalMapParameter->setValue( QVariant() );
237 mUsingNormalMap =
false;
238 if ( mMetalRoughEffect->parameters().contains( mNormalMapParameter ) )
239 mMetalRoughEffect->removeParameter( mNormalMapParameter );
242 if ( oldUsingNormalMap != mUsingNormalMap )
248void QgsMetalRoughMaterial::setHeightTexture( Qt3DRender::QAbstractTexture *height )
250 bool oldUsingHeightMap = mUsingHeightMap;
254 mHeightMapParameter->setValue( QVariant::fromValue( height ) );
255 mUsingHeightMap =
true;
256 mMetalRoughEffect->addParameter( mHeightMapParameter );
260 mHeightMapParameter->setValue( QVariant() );
261 mUsingHeightMap =
false;
262 if ( mMetalRoughEffect->parameters().contains( mHeightMapParameter ) )
263 mMetalRoughEffect->removeParameter( mHeightMapParameter );
266 if ( oldUsingHeightMap != mUsingHeightMap )
272void QgsMetalRoughMaterial::setParallaxScale(
double scale )
274 mParallaxScaleParameter->setValue( scale );
277void QgsMetalRoughMaterial::setEmissionColor(
const QColor &color )
280 const bool oldUsingEmissionMap = mUsingEmissionMap;
282 mUsingEmissionMap =
false;
283 if ( mMetalRoughEffect->parameters().contains( mEmissionMapParameter ) )
284 mMetalRoughEffect->removeParameter( mEmissionMapParameter );
285 mMetalRoughEffect->addParameter( mEmissiveColorParameter );
287 if ( oldUsingEmissionMap != mUsingEmissionMap )
293void QgsMetalRoughMaterial::setEmissionTexture( Qt3DRender::QAbstractTexture *emission )
295 const bool oldUsingEmissionMap = mUsingEmissionMap;
299 mEmissionMapParameter->setValue( QVariant::fromValue( emission ) );
300 mUsingEmissionMap =
true;
301 mMetalRoughEffect->addParameter( mEmissionMapParameter );
302 if ( mMetalRoughEffect->parameters().contains( mEmissiveColorParameter ) )
303 mMetalRoughEffect->removeParameter( mEmissiveColorParameter );
307 mEmissionMapParameter->setValue( QVariant() );
308 mUsingEmissionMap =
false;
309 if ( mMetalRoughEffect->parameters().contains( mEmissionMapParameter ) )
310 mMetalRoughEffect->removeParameter( mEmissionMapParameter );
311 mMetalRoughEffect->addParameter( mEmissiveColorParameter );
314 if ( oldUsingEmissionMap != mUsingEmissionMap )
320void QgsMetalRoughMaterial::setEmissionFactor(
double factor )
322 mEmissionFactorParameter->setValue( factor );
325void QgsMetalRoughMaterial::setClearCoatFactor(
float factor )
327 mClearCoatFactorParameter->setValue( factor );
328 const bool oldUsingClearCoat = mMetalRoughEffect->parameters().contains( mClearCoatFactorParameter );
329 const bool newUsingClearCoat = factor > 0;
330 if ( newUsingClearCoat )
332 if ( !oldUsingClearCoat )
334 mMetalRoughEffect->addParameter( mClearCoatFactorParameter );
335 mMetalRoughEffect->addParameter( mClearCoatRoughnessParameter );
338 else if ( oldUsingClearCoat )
340 mMetalRoughEffect->removeParameter( mClearCoatFactorParameter );
341 mMetalRoughEffect->removeParameter( mClearCoatRoughnessParameter );
344 if ( oldUsingClearCoat != newUsingClearCoat )
350void QgsMetalRoughMaterial::setClearCoatRoughness(
float roughness )
352 mClearCoatRoughnessParameter->setValue( roughness );
355void QgsMetalRoughMaterial::setTextureScale(
float textureScale )
357 mTextureScaleParameter->setValue( textureScale );
360void QgsMetalRoughMaterial::setTextureRotation(
float textureRotation )
362 mTextureRotationParameter->setValue( textureRotation );
365void QgsMetalRoughMaterial::init()
367 mMetalRoughGL3Technique->graphicsApiFilter()->setApi( Qt3DRender::QGraphicsApiFilter::OpenGL );
368 mMetalRoughGL3Technique->graphicsApiFilter()->setMajorVersion( 3 );
369 mMetalRoughGL3Technique->graphicsApiFilter()->setMinorVersion( 3 );
370 mMetalRoughGL3Technique->graphicsApiFilter()->setProfile( Qt3DRender::QGraphicsApiFilter::CoreProfile );
372 mFilterKey->setParent(
this );
373 mFilterKey->setName( u
"renderingStyle"_s );
374 mFilterKey->setValue( u
"forward"_s );
376 mMetalRoughGL3Technique->addFilterKey( mFilterKey );
377 mMetalRoughGL3RenderPass->setShaderProgram( mMetalRoughGL3Shader );
378 mMetalRoughGL3Technique->addRenderPass( mMetalRoughGL3RenderPass );
379 mMetalRoughEffect->addTechnique( mMetalRoughGL3Technique );
383 mMetalRoughGL3RenderPass->addRenderState(
new Qt3DRender::QSeamlessCubemap(
this ) );
386 mBaseColorMapParameter->setParent( mMetalRoughEffect );
387 mMetalnessMapParameter->setParent( mMetalRoughEffect );
388 mRoughnessMapParameter->setParent( mMetalRoughEffect );
389 mNormalMapParameter->setParent( mMetalRoughEffect );
390 mHeightMapParameter->setParent( mMetalRoughEffect );
391 mAmbientOcclusionMapParameter->setParent( mMetalRoughEffect );
392 mEmissionMapParameter->setParent( mMetalRoughEffect );
394 mMetalRoughEffect->addParameter( mBaseColorParameter );
395 mMetalRoughEffect->addParameter( mMetalnessParameter );
396 mMetalRoughEffect->addParameter( mRoughnessParameter );
397 mMetalRoughEffect->addParameter( mReflectanceParameter );
398 mMetalRoughEffect->addParameter( mParallaxScaleParameter );
399 mMetalRoughEffect->addParameter( mEmissiveColorParameter );
400 mMetalRoughEffect->addParameter( mEmissionFactorParameter );
401 mMetalRoughEffect->addParameter( mTextureScaleParameter );
402 mMetalRoughEffect->addParameter( mTextureRotationParameter );
403 mMetalRoughEffect->addParameter( mOpacityParameter );
405 setEffect( mMetalRoughEffect );
410void QgsMetalRoughMaterial::updateShaders()
412 QByteArray fragmentShaderCode = Qt3DRender::QShaderProgram::loadSource( QUrl( u
"qrc:/shaders/metalrough.frag"_s ) );
415 QStringList fragShaderDefines;
416 if ( mUsingBaseColorMap )
417 fragShaderDefines +=
"BASE_COLOR_MAP";
418 if ( mUsingMetalnessMap )
419 fragShaderDefines +=
"METALNESS_MAP";
420 if ( mUsingRoughnessMap )
421 fragShaderDefines +=
"ROUGHNESS_MAP";
422 if ( mUsingAmbientOcclusionMap )
423 fragShaderDefines +=
"AMBIENT_OCCLUSION_MAP";
424 if ( mUsingNormalMap )
425 fragShaderDefines +=
"NORMAL_MAP";
426 if ( mUsingHeightMap )
427 fragShaderDefines +=
"HEIGHT_MAP";
428 if ( mUsingEmissionMap )
429 fragShaderDefines +=
"EMISSION_MAP";
431 fragShaderDefines +=
"FLAT_SHADING";
432 if ( mMetalRoughEffect->parameters().contains( mAnisotropyParameter ) )
433 fragShaderDefines +=
"ANISOTROPY";
434 if ( mMetalRoughEffect->parameters().contains( mClearCoatFactorParameter ) )
435 fragShaderDefines +=
"CLEAR_COAT";
436 if ( mEnableEnvironmentalLighting )
437 fragShaderDefines +=
"ENABLE_IBL";
441 QStringList defines = { u
"HAS_TEXTURE"_s, u
"HAS_TANGENT"_s };
443 defines << u
"USE_INSTANCE_SCALE"_s;
445 defines << u
"USE_INSTANCE_ROTATION"_s;
446 const QByteArray vertCode = Qt3DRender::QShaderProgram::loadSource( QUrl( u
"qrc:/shaders/instanced.vert"_s ) );
449 else if ( mDataDefinedEnabled )
451 fragShaderDefines +=
"DATA_DEFINED";
452 mMetalRoughGL3Shader->setShaderCode( Qt3DRender::QShaderProgram::Vertex, Qt3DRender::QShaderProgram::loadSource( QUrl( u
"qrc:/shaders/metalroughDataDefined.vert"_s ) ) );
456 const QByteArray vertexShaderCode = Qt3DRender::QShaderProgram::loadSource( QUrl( u
"qrc:/shaders/default.vert"_s ) );
458 mMetalRoughGL3Shader->setVertexShaderCode( finalVertexShaderCode );
462 mMetalRoughGL3Shader->setFragmentShaderCode( finalShaderCode );
465void QgsMetalRoughMaterial::setFlatShadingEnabled(
bool enabled )
467 if ( enabled != mFlatShading )
469 mFlatShading = enabled;
474void QgsMetalRoughMaterial::setOpacity(
float opacity )
476 mOpacityParameter->setValue( opacity );
479void QgsMetalRoughMaterial::setDataDefinedEnabled(
bool enabled )
481 if ( enabled != mDataDefinedEnabled )
483 mDataDefinedEnabled = enabled;
488void QgsMetalRoughMaterial::setEnvironmentalLightingEnabled(
bool enabled )
490 if ( enabled != mEnableEnvironmentalLighting )
492 mEnableEnvironmentalLighting = enabled;
499 mInstanced = enabled;
500 mInstanceFlags = flags;
QFlags< InstancedMaterialFlag > InstancedMaterialFlags
@ DataDefinedRotation
Per-instance data-defined rotation.
@ DataDefinedScale
Per-instance data-defined scale.
Miscellaneous utility functions used from 3D code.
static QByteArray addDefinesToShaderCode(const QByteArray &shaderCode, const QStringList &defines)
Inserts some define macros into a shader source code.
static QColor srgbToLinear(const QColor &color)
Converts a SRGB color to a linear color.
Base class for all materials used within QGIS 3D views.